146

//		        res     file    	across  down    across  down
//                      ----------------------------------------------------
selection		320	640_hud_deaths	32	0	1	1

bucket1			320	320hud7 	84	36	10	10
bucket2			320	320hud7 	94	36	10	10		
bucket3			320	320hud7 	104	36	10	10		
bucket4			320	320hud7 	84	46	10	10		
bucket5			320	320hud7 	84	46	10	10		
bucket0			320	320hud7 	104	46	10	10		

number_0		320	320_hud_numbers	0	0	12	12
number_1		320	320_hud_numbers	12	0	12	12
number_2		320	320_hud_numbers	24	0	12	12
number_3		320	320_hud_numbers	36	0	12	12
number_4		320	320_hud_numbers	48	0	12	12
number_5		320	320_hud_numbers	60	0	12	12
number_6		320	320_hud_numbers	72	0	12	12
number_7		320	320_hud_numbers	84	0	12	12
number_8		320	320_hud_numbers	96	0	12	12
number_9		320	320_hud_numbers	108	0	12	12

divider			320	320hud7		120	0	1	20

cross			320	320_hud_icons	0	0	20	20

train_back		320	320hud3 	0	0	48	48
train_stop		320	320hud3 	48	0	48	48
train_forward1		320	320hud3 	96	0	48	48
train_forward2		320	320hud3 	144	0	48	48
train_forward3		320	320hud3 	192	0	48	48

title_half		320	320hud3 	0	48	128	16
title_life		320	320hud3 	128	48	116	16

// weapon deaths
//		        res     file    	x	y	width	height
//                      ----------------------------------------------------
d_knife			320	320_hud_deaths	0	8	32	8
d_frag			320	320_hud_deaths	0	16	16	8
d_beretta		320	320_hud_deaths	0	24	16	8
d_anaconda		320	320_hud_deaths	0	32	16	8
d_colt			320	320_hud_deaths	0	40	16	8
d_de50			320	320_hud_deaths	0	48	16	8
d_saa			320	320_hud_deaths	0	56	16	8
d_akimbob		320	320_hud_deaths	0	64	16	8
d_akimcolt		320	320_hud_deaths	0	72	16	8
d_akimsaa		320	320_hud_deaths	32	0	16	8
d_handcannon		320	320_hud_deaths	32	8	24	8
d_ithaca		320	320_hud_deaths	32	16	32	8
d_hkmp5			320	320_hud_deaths	32	24	16	8
d_m4			320	320_hud_deaths	32	32	24	8
d_sniper		320	320_hud_deaths	32	40	32	8
d_50cal			320	320_hud_deaths	32	48	32	8

// misc deaths
//		        res     file    	x	y	width	height
//                      ----------------------------------------------------
d_kick			320	320_hud_deaths	0	0	16	8
d_splat			320	320_hud_deaths	32	56	16	8
d_head			320	320_hud_deaths	32	64	16	8
d_skull			320	320_hud_deaths	32	72	16	8

// unique items
//		        res     file    	across  down    across  down
//                      ----------------------------------------------------
item_silencer		320	320_hud_items	0	0	20	20
item_laser		320	320_hud_items	20	0	20	20
item_stealth		320	320_hud_items	40	0	20	20
item_bandolier		320	320_hud_items	60	0	20	20
item_flashlight		320	320_hud_items	80	0	20	20
item_nightvision	320	320_hud_items	0	20	20	20
item_vest		320	320_hud_items	20	20	20	20
item_holster		320	320_hud_items	40	20	20	20
item_frag		320	320_hud_items	60	20	20	20

// crosshairs
//		        res     file    	across  down    across  down
//                      ----------------------------------------------------
crosshair2              320     ahl_xhairs      24      0       24      24
crosshair3              320     ahl_xhairs      48      0       24      24
crosshair4              320     ahl_xhairs      72      0       24      24
crosshair5              320     ahl_xhairs      96      0       24      24
crosshair6              320     ahl_xhairs      120     0       24      24
crosshair7              320     ahl_xhairs      144     0       24      24
crosshair8              320     ahl_xhairs      168     0       24      24
crosshair9              320     ahl_xhairs      192     0       24      24
crosshair10             320     ahl_xhairs      0	0       24      24
crosshair11             320     ahl_xhairs      216     0       24      24

crosshair12             320     ahl_xhairs      0       24      24      24
crosshair13             320     ahl_xhairs      24      24      24      24
crosshair14             320     ahl_xhairs      48      24      24      24
crosshair15             320     ahl_xhairs      72      24      24      24
crosshair16             320     ahl_xhairs      96      24      24      24
crosshair17             320     ahl_xhairs      120     24      24      24
crosshair18             320     ahl_xhairs      144     24      24      24
crosshair19             320     ahl_xhairs      168     24      24      24
crosshair20             320     ahl_xhairs      192     24      24      24
crosshair21             320     ahl_xhairs      0     	0       24      24


//		        res     file    	across  down    across  down
//                      ----------------------------------------------------
selection		640	640_hud_deaths	32	0	1	1

bucket1			640	640hud7		168	72	20	20
bucket2			640	640hud7		188	72	20	20		
bucket3			640	640hud7		208	72	20	20		
bucket4			640	640hud7		168	92	20	20		
bucket5			640	640hud7		188	92	20	20		
bucket0			640	640hud7		208	92	20	20		

number_0		640	640_hud_numbers	0	0	24	24
number_1		640	640_hud_numbers	24	0	24	24
number_2		640	640_hud_numbers	48	0	24	24
number_3		640	640_hud_numbers	72	0	24	24
number_4		640	640_hud_numbers	96	0	24	24
number_5		640	640_hud_numbers	120	0	24	24
number_6		640	640_hud_numbers	144	0	24	24
number_7		640	640_hud_numbers	168	0	24	24
number_8		640	640_hud_numbers	192	0	24	24
number_9		640	640_hud_numbers	216	0	24	24

divider			640	640hud7		240	0	2	40

cross			640	640_hud_icons	0	0	40	40

train_back		640	640hud5 	170	0	72	72
train_stop		640	640hud5 	170	72	72	72
train_forward1		640	640hud5 	170	144	72	72
train_forward2		640	640hud6 	170	0	72	72
train_forward3		640	640hud6 	170	72	72	72

title_half		640	640hud4		0	226	256	30
title_life		640	640hud5		0	226	220	30

// weapon deaths
//		        res     file    	x	y	width	height
//                      ----------------------------------------------------
d_knife			640	640_hud_deaths	0	16	64	16
d_frag			640	640_hud_deaths	0	32	32	16
d_beretta		640	640_hud_deaths	0	48	32	16
d_anaconda		640	640_hud_deaths	0	64	32	16
d_colt			640	640_hud_deaths	0	80	32	16
d_de50			640	640_hud_deaths	0	96	32	16
d_saa			640	640_hud_deaths	0	112	32	16
d_akimbob		640	640_hud_deaths	0	128	32	16
d_akimcolt		640	640_hud_deaths	0	144	32	16
d_akimsaa		640	640_hud_deaths	64	0	32	16
d_handcannon		640	640_hud_deaths	64	16	48	16
d_ithaca		640	640_hud_deaths	64	32	64	16
d_hkmp5			640	640_hud_deaths	64	48	32	16
d_m4			640	640_hud_deaths	64	64	48	16
d_sniper		640	640_hud_deaths	64	80	64	16
d_50cal			640	640_hud_deaths	64	96	64	16

// misc deaths
//		        res     file    	x	y	width	height
//                      ----------------------------------------------------
d_kick			640	640_hud_deaths	0	0	32	16
d_splat			640	640_hud_deaths	64	112	32	16
d_head			640	640_hud_deaths	64	128	32	16
d_skull			640	640_hud_deaths	64	144	32	16

// unique items
//		        res     file    	across  down    across  down
//                      ----------------------------------------------------
item_silencer		640	640_hud_items	0	0	40	40
item_laser		640	640_hud_items	40	0	40	40
item_stealth		640	640_hud_items	80	0	40	40
item_bandolier		640	640_hud_items	120	0	40	40
item_flashlight		640	640_hud_items	160	0	40	40
item_nightvision	640	640_hud_items	0	40	40	40
item_vest		640	640_hud_items	40	40	40	40
item_holster		640	640_hud_items	80	40	40	40
item_frag		640	640_hud_items	120	40	40	40

// crosshairs
//		        res     file    	across  down    across  down
//                      ----------------------------------------------------
crosshair2              640     ahl_xhairs      24      0       24      24
crosshair3              640     ahl_xhairs      48      0       24      24
crosshair4              640     ahl_xhairs      72      0       24      24
crosshair5              640     ahl_xhairs      96      0       24      24
crosshair6              640     ahl_xhairs      120     0       24      24
crosshair7              640     ahl_xhairs      144     0       24      24
crosshair8              640     ahl_xhairs      168     0       24      24
crosshair9              640     ahl_xhairs      192     0       24      24
crosshair10             640     ahl_xhairs      0	0       24      24
crosshair11             640     ahl_xhairs      216     0       24      24

crosshair12             640     ahl_xhairs      0       24      24      24
crosshair13             640     ahl_xhairs      24      24      24      24
crosshair14             640     ahl_xhairs      48      24      24      24
crosshair15             640     ahl_xhairs      72      24      24      24
crosshair16             640     ahl_xhairs      96      24      24      24
crosshair17             640     ahl_xhairs      120     24      24      24
crosshair18             640     ahl_xhairs      144     24      24      24
crosshair19             640     ahl_xhairs      168     24      24      24
crosshair20             640     ahl_xhairs      192     24      24      24
crosshair21             640     ahl_xhairs      0     	0      24      24
